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Batman arkham knight ps4 riddler challenge physics 101
Batman arkham knight ps4 riddler challenge physics 101






batman arkham knight ps4 riddler challenge physics 101
  1. BATMAN ARKHAM KNIGHT PS4 RIDDLER CHALLENGE PHYSICS 101 GENERATOR
  2. BATMAN ARKHAM KNIGHT PS4 RIDDLER CHALLENGE PHYSICS 101 FREE

Note - you now need to find and solve all of the 243 puzzles connected with Riddler. You will be unable to finish this fight so, wait simply for Nigma to leave the location. After you have eliminated Riddler's goons, do not attack him, nor approach him, because the flooring around him will soon be electrified. You can eliminate opponents effectively thanks to team attacks.

batman arkham knight ps4 riddler challenge physics 101

Apart from that, avoid the green projectiles fired by his machine. You need to expect that the Riddler may occasionally switch the colors. Remember that Batman needs to fight the blue opponents and Catwoman the red ones. After the fight starts, ignore the boss and attack Riddler's henchmen. He will be using the machine of his own design and you start your fight with him. This will result in Riddler appearing, in the flesh. Return to the main hall and try to leave the orphanage. Steer clear of the Riddler's machine and attack his henchmen Thanks to obtaining it, you remove the collar from the neck of the Catwoman. In here, there is a capsule with the last key. Do not wait for the blades to end their cycle and join Batman. Now, you only need to grab on to the ceiling, as Catwoman (faster than before).

  • Move plates 8, 13, 18 and 23 up by one position.
  • Move plate 3 left, by one position (plates 4 and 5 are being blocked by Catwoman).
  • Switch to Catwoman and walk onto plate 4.
  • batman arkham knight ps4 riddler challenge physics 101

    Move plates 2, 7, 12 and 17 down by one position.Move plates 21, 23 and 24 to the right, as far as possible (they fall into slots 23, 24 and 25).Move plates 10, 15, 20 and 25 up by one position.Move plates 17 and 22 up by one position (they join up with plates 2 and 7).In this one, just like in the previous one, you need to "free" two beams. Just like before, do not wait for the Riddler to start the blades and have the Catwoman grab on to the ceiling. Move plate 12 up by one position (plates 17 and 22 are being blocked by Catwoman and don't move).Switch to Catwoman and walk onto plate 17 (below one of the plates with red beam).Move plates 7 and 8 right by one position (plate 6 remains in position, because Catwoman is standing on it).Switch to Catwoman and walk onto plate 6.

    BATMAN ARKHAM KNIGHT PS4 RIDDLER CHALLENGE PHYSICS 101 FREE

    The second one is much more complicated, because you need to free two spots for red beams. Wait for the cycle of the blades to end, after which they stop. Switch quickly to Catwoman and pull her up to the interactive ceiling, because Riddler soon activates spinning blades.

  • Move plate 9 up by one position (since you moved Catwoman earlier, plates 14, 19 and 24 remain in their respective positions).
  • Switch to Catwoman and walk onto plate 14 (right under the plate with the red beam).
  • Move plates 2, 3 and 4 left, by one position (shoot at the farthest of the generators to the right).
  • Move plates 5, 10, 15 and 20 down by one position (shoot at the last of the upper generators).
  • At the beginning, the free fields are in slots 1 and 25. The main premise of this puzzle is that you leave the spot, where there is plate 9, thanks to which the color of the beam turns from red to green. Depending on which one has been used, the plates move in different directions (up, down/ left, right). Note - Always remember to pick the appropriate type of the electromagnetic pulse. Note - the board is made up of 25 fields that have been numbered in the way shown in the above screenshot - it is necessary that you refer back to this!

    BATMAN ARKHAM KNIGHT PS4 RIDDLER CHALLENGE PHYSICS 101 GENERATOR

    You will be able to do this as Catwoman, by standing on the plate that should remain in its position, after the generator is activated. Additionally, in certain situations, it will be necessary to block certain pressure plates to prevent them from moving. For this, you need to use generators at the top of the screen and to the right (each generator can move a row of pressure plates associated with it) and you need to activate them as Batman, by sending the electromagnetic pulse. The plan is that you move over a board with interactive pressure plates. Here, you need to solve three puzzles and each one is highly demanding.








    Batman arkham knight ps4 riddler challenge physics 101